Greetings, Fellow 3D CG artists ! My humble freebies I present for your rendering ... pleasure or frustration, whichever is your experience with your software package.
Cut to the chase.
"Japanese Manga Onomatopeia Mini-Library" by Juniper Chew, July 2014.
A simple and non-exhaustive collection of sound effects words seen in Japanese manga (graphic novels). This is just a sampling and you should copy only the item you need for your 3D scene, otherwise it makes no sense. You have to understand what the Japanese means, in order to use these effects correctly. Sorry, I am not translating for anyone. Please enjoy using them.
Commercial renders OK; contents not for re-distribution.
"Mobile devices will be able decode and wirelessly transmit 4K video
at a resolution of 3840 x 2160 pixels with an integrated H.265
hardware decoder, Qualcomm said. The H.265 codec is one of two major
4K video formats available today alongside Google’s VP9. The 4K video
can be transmitted from smartphones and tablets to other devices like
TVs that support the Miracast wireless streaming standard.
"The graphics engine will able to render 2560 x 1600 video, and
support tools such as DirectX 11.2 that are used in the latest mobile
games. It will also support programming tools such as OpenGL ES3.0 and
OpenCL, so demanding tasks can be off-loaded from CPUs to graphics
processors. The graphics engine, called Adreno 405, also has features
to improve video effects in games."
Some professional artists still laugh derisively at users of Smith Micro's Poser software (include users of DAZ Studio for the sake of this discussion).
Main reason is that one doesn't show rendered art in one's portfolio, that contains canned content from other creators. Sure, you can model and rig and texture your own stuff for use inside Poser.
Many users don't, for various reasons: wish to focus on the final artwork, do not know how to model in 3D, deadline looming, etc.
Let's peek at the world of music and sounds. Sure, you can synthesize digital sounds or record analogue sounds, then assemble them in your multitracker and voila, music - much of which tends to be of the dub electronica ilk. Some of these tracks sound awful, others are huge lounge party hits.
And there are many compilations of sounds for professional DJs and musicians to buy and use in their songs or remixes. Just like Poser users who buy 3rd-party content for their art.
Wake up, digital artist snobs. Make the comparison and connection. Re-imagine Poser users as digital art DJs.
Of course, talent and skill levels vary, which account for the range of quality in Poser rendered art. But show more lurve, people, show more lurve.